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AI Insights · Timothy · March 2022

Top 5 Geolocation Games Performance in Australia - Q1 2022

Discover how the top 5 geolocation games performed in Australia during the first quarter of 2022, based on Sensor Tower data.

Top 5 Geolocation Games Performance in Australia - Q1 2022

During the first quarter of 2022, geolocation games in Australia demonstrated varying trends in weekly downloads, revenue, and active users. Below, we delve into the performance of the top 5 geolocation games on a unified platform.

Pokémon GO from Niantic, Inc. saw a significant fluctuation in its weekly revenue, peaking at around $410K in late February. Weekly downloads remained relatively steady, fluctuating between 8K and 12K. The game experienced a slight increase in weekly active users, starting at approximately 370K and ending the quarter at nearly 388K.

Jurassic World Alive by Jam City, Inc. displayed a moderate variation in weekly revenue, reaching its highest point at around $9.3K in early February. Weekly downloads showed a significant drop from approximately 5.2K in late January to around 1.6K by the end of March. Active users saw a downward trend, starting at about 7.8K and decreasing to approximately 4.6K by the end of the quarter.

Five Nights at Freddy's AR from Illumix, Inc. experienced a decline in both revenue and downloads over the quarter. Weekly revenue peaked at around $4.8K in mid-January but dropped to below $800 by the end of March. Similarly, weekly downloads fell from around 8.6K in early January to approximately 1.9K by the end of March. Active users also decreased, starting at about 49K and ending the quarter at roughly 37.5K.

The Walking Dead: Our World by Next Games showed a consistent yet low performance in weekly revenue, with the highest being around $2.1K in mid-January. Weekly downloads remained under 200 throughout the quarter. Active users started at around 600 and fluctuated slightly, ending at approximately 500 by the end of March.

COIN: Always Be Earning by Xy Labs, Inc. saw a peak in weekly revenue at about $1.9K in mid-January before declining to around $1K by the end of March. Weekly downloads were inconsistent, with a notable peak of about 3K in mid-January before dropping to minimal numbers by the end of the quarter. Active users also decreased, starting at approximately 3.7K and ending at around 1.5K.

These insights into the performance of top geolocation games in Australia for Q1 2022 are based on data from Sensor Tower. For more detailed insights, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2022